Games programmer sample resume

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This free sample resume for a games programmer has an accompanying games programmer sample cover letter to help you put together a winning job application.

Elliot Doug

10 Smith Street
Smithfield VIC 3333
 M: 0441 123 321
 T: (03) 9456 6543
E: Elliot.doug@email.com
www.edoug.com.au


Summary

My professional aim is to work with other passionate people to develop groundbreaking interactive games.


Education

University of Smithfield
Smithfield, VIC
Bachelor of Computer Science (First Class Honours)
Graduated: 2005
 
Smithfield High School
Smithfield, VIC
Higher School Certificate
Graduated: 2002
 

Work Experience

June 2008 – Present: Games Programmer
Stingray Studios
Lexington, VIC




Stingray Studios is an independent games developer producing titles for next-generation consoles.

Responsibilities:

  • Programming and implementing technical and game design documents
  • Completing programming tasks to schedule
  • Performing functional testing on code
  • Fixing bugs
  • Lead the team while the Lead Programmer was on leave

Achievements:

  • Worked with the Lead Programmer to design the most complex components and architecture of core systems and game systems for The Return of the Thing (TRT)
  • Worked with the Lead Programmer to design the most complex components and architecture of core systems and game systems for The Return of the Thing (TRT)
January 2006 – May 2008: Games Coder
Point Blank Studios
Kogarah, VIC




Point Blank Studios is one of Australia’s largest interactive games developers, specialising in the creation of stadium-based sporting titles.

Responsibilities:

  • Applied an understanding of the various data structures and algorithms used in real-time applications to write code for Rugby World Cup (RWC).
  • Applied software engineering principles and practices to create relevant software.

Achievements:

  • Was part of a team that delivered de-bugged code for RWC two months ahead of schedule.
March 2005: Intern
Point Blank Studios
Kogarah, VIC




I received a placement via Film Victoria’s Digital Media Internship program and worked with Point Blank Studios on a part-time basis for 28 weeks. During the internship, I assisted the engine coding and games coding teams to develop Ricky Ponting’s Test Match Challenge.


Skills

Software Proficiency Experience
CC++ Advanced 5 years
Fortran Intermediate 3 years
Java Advanced 5 years
Pascal Basic 4 years
ASP Intermediate 5 years
Javascript Advanced 5 years
Perl Advanced 4 years
PHP Intermediate 5 years
Unix Shell scripting Intermediate 4 years
VB Script Intermediate 3 years
ATL Intermediate 5 years
CGI Advanced 3 months

 


Extracurricular Activities

2002: Awarded Film Victoria Digital Media Internship

2002: Awarded Vice Chancellor’s Prize for final year computer science students.


Personal Interests and Activities

I am involved in some open source and online game development projects. These provide me with a set of unique problems that help hone my C++ skills and at the same time give me immediate feedback on my progress. I also play basketball and am learning the piano.

I regard myself as a motivated, creative and goal-orientated individual. I thrive on challenges, work well under pressure and value teamwork.


References

Samantha Croft
Managing Director
Stingray Studios
Phone:(03) 9876 5432
Email: samantha.croft@email.com
Hannibal Freeman
HR Manager
Point Blank Studios
Phone:(03) 1455 5445
Email:hfreeman@email.com



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