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Bachelor of Creative Technologies (Game Art)

  • Qualification:

    Bachelor's Degree

  • Study mode:

    On Campus

  • Payment options:

    FEE-HELP may be available
    Upfront payment

  • Duration:

    3 years full-time; 6 years part-time

  • Start date:

    3 intake dates each year – enquire now!

  • Awarded by:

    Media Design School (RTO 41343) at Torrens University Australia

  • Location:


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What you'll learn

Media Design School students showcase their work at the IGN Select Awards

About this course

Whether you want to design mesmerising environments like those found in Mass Effect and The Legend of Zelda: Breath of the Wild, or create iconic game characters like Sonic The Hedgehog and Master Chief, your career as a games artist starts here!

This Bachelor of Creative Technologies (Game Art) course offered by the Media Design School at Torrens University Australia recreates studio environments and will help you develop both your illustrative style and technical skills.

By studying this course, you will get to:

  • Develop advanced skills in 2D and 3D animation and modelling
  • Learn how to conceptualise and design game elements such as environments and characters
  • Collaborate with programmers in a studio-like environment to create games across multiple platforms including online, mobile and console

Workload and assessment

In order to succeed in your studies, each subject in this course requires 10 hours of study per week, comprising 3 hours of facilitated study and 7 hours self-directed study.

Assessments for this course may take a variety of forms, including:

  • Practical assignments
  • Research projects
  • Presentations


To be eligible to study this course, applicants must meet the following entry requirements:

  • Completed Year 12 with a minimum ATAR of 60, or equivalent; OR
  • Have broadly relevant work experience or have completed or partially competed formal or informal study; OR
  • Submit a design portfolio of 6-10 pieces of original work

All students are also required to demonstrate sufficient competency in English.

Areas of study

In this game art course, the subjects you may study include:

  • Game studio 1
  • Design context
  • Game production foundation
  • 3D asset creation
  • Game design principles
  • 2D asset creation
  • PBL studio
  • Discover, define, develop, deliver
  • Animation
  • Game studies
  • Advanced 2D asset creation
  • Work integrated learning
  • Social enterprise
  • Production capstone
  • Pre-production capstone
Torrens University Australia Torrens University Australia brings together some of the country’s most regarded tertiary institutes across industries like business, design, public health, hospitality, and sports management.

Studying with Torrens means learning from the industry’s best and brightest minds through cutting-edge syllabuses and small classroom environments. By becoming a Torrens student, you will not only have access to Torrens’ state-of-the-art campuses across the nation, you’ll also get to leverage Torrens status as a Laureate International University, and be able to access a global network of over 70 universities across 25 countries.

Torrens schools include; APM College of Business and Communication, Australasian College of Natural Therapies, Chifley Business School, Media Design School, Real Madrid Graduate School, Southern School of Natural Therapies and William Blue College of Hospitality.
Torrens Dynamic Online Learning mode means you can study at your own pace. By providing you with on-demand access to course materials and content, you can study when you want, where you want.

Torrens also runs Touch-Point weekend sessions that allow you to hear from industry professionals, chat to lecturers and expand your network.

Torrens students will also have access to Torrens Success Coaches, who will help you align your strengths and learning with your goals. From the moment you are admitted to your course, a Success Coach will be available to help you successfully navigate the educational landscape and build your personal and professional skills.

Campus locations

This course can be delivered on campus to provide you with practical training in a face-to-face learning environment. It is available to study at the following locations:

  • New South Wales: Sydney (Ultimo)
  • Queensland: Brisbane (Fortitude Valley)

Career outcomes

Upon successful completion of this course you will receive a Bachelor of Creative Technologies (Game Art) from Media Design School at Torrens University Australia.

Walk away from this degree with the hands-on experience to jump into any one of a number of diverse careers in game art design.

Payment options & support

Finance options

Eligible students can apply for the Australian government's FEE-HELP loan to cover the upfront costs of all or part of your fees.

Torrens also offers a number of scholarships to successful applicants, including the Vice Chancellor Scholarship and the Regional/Remote Access and Indigenous Access Scholarship.

You may be eligible to receive FEE-HELP for this course!

This course can be paid for through the FEE-HELP government loan scheme. If you are an Australian citizen or hold a permanent humanitarian visa, this means you don’t need to pay upfront.

Instead, the Australian government will pay your course fees on your behalf. You’ll begin repaying your loan through the tax system once you start earning more than the minimum threshold of $54,869 (2016-17 income year).

Find out more about government study loans here.

Get more information

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