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Games programmer sample resume

This free sample resume for a games programmer has an accompanying games programmer sample cover letter to help you put together a winning job application.

Elliot Doug

10 Smith Street
Smithfield VIC 3333
M: 0441 123 321
T: (03) 9456 6543
E: [email protected]
www.edoug.com.au


Summary

My professional aim is to work with other passionate people to develop groundbreaking interactive games.


Education

University of Smithfield
Smithfield, VIC
Bachelor of Computer Science (First Class Honours)
Graduated: 2005
Smithfield High School
Smithfield, VIC
Higher School Certificate
Graduated: 2002

Work Experience

June 2008 – Present: Games Programmer
Stingray Studios
Lexington, VIC




Stingray Studios is an independent games developer producing titles for next-generation consoles.

Responsibilities:

  • Programming and implementing technical and game design documents
  • Completing programming tasks to schedule
  • Performing functional testing on code
  • Fixing bugs
  • Lead the team while the Lead Programmer was on leave

Achievements:

  • Worked with the Lead Programmer to design the most complex components and architecture of core systems and game systems for The Return of the Thing (TRT)
  • Worked with the Lead Programmer to design the most complex components and architecture of core systems and game systems for The Return of the Thing (TRT)
January 2006 – May 2008: Games Coder
Point Blank Studios
Kogarah, VIC




Point Blank Studios is one of Australia’s largest interactive games developers, specialising in the creation of stadium-based sporting titles.

Responsibilities:

  • Applied an understanding of the various data structures and algorithms used in real-time applications to write code for Rugby World Cup (RWC).
  • Applied software engineering principles and practices to create relevant software.

Achievements:

  • Was part of a team that delivered de-bugged code for RWC two months ahead of schedule.
March 2005: Intern
Point Blank Studios
Kogarah, VIC




I received a placement via Film Victoria’s Digital Media Internship program and worked with Point Blank Studios on a part-time basis for 28 weeks. During the internship, I assisted the engine coding and games coding teams to develop Ricky Ponting’s Test Match Challenge.


Skills

SoftwareProficiencyExperience
CC++Advanced5 years
FortranIntermediate3 years
JavaAdvanced5 years
PascalBasic4 years
ASPIntermediate5 years
JavascriptAdvanced5 years
PerlAdvanced4 years
PHPIntermediate5 years
Unix Shell scriptingIntermediate4 years
VB ScriptIntermediate3 years
ATLIntermediate5 years
CGIAdvanced3 months

 


Extracurricular Activities

2002: Awarded Film Victoria Digital Media Internship

2002: Awarded Vice Chancellor’s Prize for final year computer science students.


Personal Interests and Activities

I am involved in some open source and online game development projects. These provide me with a set of unique problems that help hone my C++ skills and at the same time give me immediate feedback on my progress. I also play basketball and am learning the piano.

I regard myself as a motivated, creative and goal-orientated individual. I thrive on challenges, work well under pressure and value teamwork.


References

Samantha Croft
Managing Director
Stingray Studios
Phone:(03) 9876 5432
Email: [email protected]
Hannibal Freeman
HR Manager
Point Blank Studios
Phone:(03) 1455 5445
Email:[email protected]
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